A new update appeared at the weekend. The biggest change is that it adds options for a virtual analogue stick or d-pad. I’ve tested out the analogue stick and it makes the game play more like a traditional Ridge Racer title. It’s certainly easier, but loses the seat-of-the-pants, pants-wetting, on-the-edge-of-control feel of the tilt controls. Nice to have, but, yes, hmm.

Ridge Racer Accelerated

Look! A virtual analogue stick!

It also seems to have reintroduced some of the slowdown that was lost in the previous update, especially when boosting. Odd.

On the plus side, though, the track flybys at the beginning of races are now skippable, which is a huge improvement.

A mixed bag, then. Hopefully another performance improvement will be along before too long.